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Jorge Obregon
DEEZNUTS



Location:
Dallas, USA

Language(s):
English, Spanish

Member Since:
February 2006

Last Updated:
12 March 2008

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Sewer
Maya, mental ray, Photoshop, Shake
March 2006


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Hey guys this is a shading study. All created using procedual textures no file texture. Manual lighting and used shake to composite some of the layers. Did some color adjustments in photoshop. Had alot of fun with this one. This is something I worked on in the past but needed some more work. Modeling by my friend charles chen. Enjoy
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